Friday, April 1, 2011

SQUEEGiT


The SQUEEGiT, March 31, 2011
This is my most recent product design endeavor.
Our role: Design, Concept Development, Renderings, Technical Drawings








We’re proud to bring you the SQUEEGiT, the greener alternative to other screen-cleaning offerings:

* Uses recycled material for our CleanAiD bottle

* Eliminates the need for paper waste (See Baush & Lomb Clens™ system)

* Eliminates microfiber cleaning cloths (they trap oils, dirt, and germs, but eventually fill up and lose effectiveness) that are either discarded or need to be washed and cleaned (see Monster iClean™)

* SQEEGiT is press fit together and requires no epoxy or special solvents, therefore each SQUEEGiT is unique!

* By applying cleaning solution directly to a touch screen, results in minimal cleaning solution used

o Uses less than one raindrop (Based on 24 raindrops per mL) of CleanAiD to effectively clean and sanitize an iPhone or other Smartphone

o Uses about 2 raindrops of CleanAiD to clean and sanitize an iPad or other tablet computer

o Laptops require 3-4 drops of CleanAiD to keep them clean

SQUEEGiT™ is the most effective, efficient and environmentally friendly solution for cleaning your iPad, iPhone, and Blackberry (and laptop, and monitor, and Kindle, and PSP, and DS1, and TV, and .....you get the point). Live smudge free, Squeeg Away!

www.germwarz.com

http://www.facebook.com/#!/pages/SQUEEGiT/196294210411044?sk=wall

Jeff Pinard Design

Thursday, March 31, 2011

Graphic Novel


Role: Writing, Illustration, Product design, Future vehicle design

So right now im currently in the process of writing and illustrating a graphic novel. I think my perspective of what may be interesting is a bit scewed. You see, I am wirting most of the story told in first person; furthermore I have written story before starting the illustration process. the reason for this is, that I wanted the words to read more like a real novel, rather then a "play". Im hoping this turns out to be a decision worth my time. There is not nearly as much dialogue between characters as most, it is really an internal character observation,/character driven story line. Before you decided that is sounds like garbage, fret not, it involves zombies, government conspiracies and is set in the year 2135.
I have taken it upon myself to include as much product/costume/vehicle/architecture designing as possible. Most objects will in fact be created in Solidworks, then rendered into scene (with as close to realistic appearance as possible), finally to be brought into Photoshop and stylized .

It is yet to be titled. If interested in reading through a rough draft, please contact me.

Jeff Pinard design